TEAM MEMBERS
Collaborative project, 5 designers, the Presidio Field Station team
TIMELINE
4 months, 2022
ROLE
Product Designer
The Field Station is a new destination opened to the public in 2022, they wanted to bring in a design team to assess how they could improve visitor experience.
A multi sensory investigative center in the Presidio. The Field Station provides resources and support for visitors.
The Field Station describes their mission is to inculcate a sense of curiosity, with autonomy and showcase the value of ecoliteracy.
A visitor entering the Field station is greeted with the sight of ecological artifacts, maps from San Francisco's history and mini activities that one can do. Unlike a traditional museum/science center visitors are encouraged to touch and play with all the artifacts.

We struggled with identifying where we could best help the field station. To understand the situation better we conducted a workshop with the Field Station staff and a couple of visitors.
We started by interviewing visitors and observing how visitors interacted with activities in the Field Station. We also asked about how they got to the field station and their feedback about it.
We summarized our findings and created a customer journey map.
Our journey map showed the customer's journey before, during and after visiting the field station. During each step we highlighted the mental and physical steps of the visitor's current experience.

Currently Field Station is focused on it's indoor activities. The visitors love the indoors experience. Field Station gets swamped with visitors exploring about the Presidio's history and ecology.
Field Station wants to extend this kind of experience to the Presidio outdoors.
The Field station has carefully curated adventures for visitors to engage in. These adventures take visitors to all around the presidio.

PROBLEMS
The board is lost amongst the surrounding displays. It does not have an impact on the viewer.
What’s the information being communicated here? There's no call to action for visitors.
Where do you look? The board lacks hierarchy and visitors thought it was a display.
There was a ton of information to be communicated to the visitors in a small space. We needed to design to capture attention and communicate 'how to get started?' From testing and feedback about the current board we found that:
Visitors stumble into Field Station, visits are unplanned and short
Visitors aren't really familiar with adventuring. What imagery does it invoke?
Visitors liked the idea of going on a trail with their family.
The Presidio has beautiful destinations, but local visitors do not know them
We conducted a workshop with the Field Station staff to make decisions about the information to be displayed and how to communicate the adventures idea. The board needed to be:
PROTOTYPE TESTING
VISUAL EXPLORATION
REJECTED IDEAS
STYLING DECISIONS
The final map is A0 sized and clean and easy to read
Focused on trails and destinations within the Presidio
Overlaid with destination cards. These are designed to be changeable seasonally



This part is called ‘along the trails’ and showcases 5 trails near the field station. (Color coordinated with map)
Each envelope is stacked with cards that showcase destinations that the visitors can see
Informs visitor about trail distance and time taken to complete it.

The adventure menu displays all the available adventures and the associated gear that the visitors can borrow.
Every card has a call to action for the visitor
Gear is displayed on shelves besides the adventure menu items

IN THE FUTURE
LEARNING